The MASSIVE hand crafted, open world map has much to do with that character, giving you many caves to explore and optional roads to weave. You can’t help but feel that this world has been ravaged by evil and its surroundings ooze personality. Cairn is a dark and gritty world reminiscent of Diablo ll and its predecessor. Furthermore, some of the factions are mutually exclusive, so choose wisely.īeyond the story, Grim Dawn really starts to hit its stride with its atmosphere. Negative reputation on the other hand, increases enemy spawns, hero spawns, and eventually causes the dreaded Nemesis spawns-one of Grim Dawn’s forms of endgame content. Positive reputation with factions unlocks increasingly more powerful loot and item modifications from vendors, in addition to the usual shop discounts. Depending on your choices, the game assigns you positive or negative reputation. It should also be noted that your choices in the story can effect gameplay. It may be too much to ask a Kickstarter game to have all the bells and whistles of a AAA RPG, so we won’t hold that too much against them. What breaks this interest, however, is the poor voice acting of the NPCs and the sometimes non existent VOs of certain quests or story elements. Grim Dawn does a good job in making you mildly interested in the world with a sufficient amount dialogue, dialogue choices and lore books to read. As I have reiterated time and time again, the story is always secondary to the game itself. Your Character is a human who has been excised of an Aetherial and has been recruited to bring an end to the two factions. “… the gameplay of Grim Dawn burns brighter than the fire that engulfs the horde of demons you just annihilated.”
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